feat: Implement Modular In-Game Debug Console / Terminal#8
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erickGtz wants to merge 11 commits into
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…d add command validation
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Description
This PR introduces a fully functional, scalable in-game developer terminal designed to speed up testing and debugging workflows directly within the game build.
Key Architecture & Features
ICommandinterface. New commands can be added easily without touching the coreTerminalManagerlogic (Open/Closed Principle).spawn <id> <amount>: Instantiates units via mouse cursor raycasting.kill <target>: Eliminates units with advanced filtering (all,enemies,selected,ID).show <tool>: Visualizes thenavmeshand color-codedhitboxes(green for allies, red for enemies) dynamically.time&help: Utility commands for game speed and documentation.