- Final semester Information Technology Engineering student (BUAP).
- Currently working on mini-systems and modular architectures for video games.
- Fascinated by the historical context of digital entertainment and exploring ways to weave relatable, everyday stories into player experiences.
- Core IT Interests: Software Engineering, Database Management, and applying data analysis to my personal passions.
- Fun fact: I'm a huge fan of Jorge Ibargüengoitia. I really love his brilliantly ironic way of capturing the quirks of Mexican daily life.
🍃
Sonhando acordado
Pinned Loading
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Graveyard-shift
Graveyard-shift PublicGraveyard Shift is a frantic time-management mini-game developed in Unity for the Mini Jame Gam #54.
ShaderLab
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ATerribleKingdom
ATerribleKingdom PublicForked from UnityTechnologies/ATerribleKingdom
Custom Developer Console and debugging tools implemented over the 'A Terrible Kingdom' RTS open-source project.
C#
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NSMB-MarioVsLuigi
NSMB-MarioVsLuigi PublicForked from ipodtouch0218/NSMB-MarioVsLuigi
Standalone Unity remake of New Super Mario Bros DS' multiplayer gamemode, "Mario vs Luigi"
C#
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