A feature-rich Factorio Blueprint Editor. You can now edit your blueprints in the browser!
About this fork. This is wormeyman/factorio-blueprint-editor, a fork of
teoxoy/factorio-blueprint-editor
adding Factorio 2.0 and Space Age support. It is deployed at
https://fbe.factorygamefan.com, and the links below point there. Upstream's
own deployment is at https://fbe.teoxoy.com, and the Discord badge above is
upstream's community server. The default branch here is
wormeyman-space-age-support, not master.
Sample blueprint: https://fbe.factorygamefan.com/?source=https://pastebin.com/uc4n81GP
Example blueprint book: https://fbe.factorygamefan.com/?source=https://pastebin.com/Xp9u7NaA&index=1
- rendering and editing blueprints
- Factorio 2.0 and Space Age entities, tiles and signals
- history (undo/redo)
- copy and delete selections
- import blueprints and books from multiple sources (direct bp string, pastebin, hastebin, gist, gitlab, factorioprints, factorio.school, google docs)
- generating blueprint images
- oil outpost generator
- customizable keybinds
- "creative" entities
- read-only viewer on mobile, with pan and pinch-to-zoom
Check out this readme if you are interested in contributing.
Thanks to Teoxoy for building the editor this fork is based on.
Thanks to all contributors!
Thanks to everyone who submitted bugs and feature requests on github and doorbell.io!
Thanks to the factorio player GamesDan for reporting a lot of issues via doorbell!
