Ray tracing glTF scene with Vulkan
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Updated
Sep 29, 2025 - C++
Ray tracing glTF scene with Vulkan
HDR Toolbox for processing High Dynamic Range (HDR) images into MATLAB and Octave
Example of converting HDR video to SDR in Android.在Android如何实现HDR视频转SDR的实践
A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.
HDRI / Radiance image processing algorithms for Python
Focus stacking software with an interactive GUI and Python API for advanced image processing workflows
🎞️ flim - Filmic Color Transform
Noesis - unity scriptable render pipeline with all main urp features.
Read/write HDR, EXR and UltraHDR JPGs (Gain maps), includes tone mapping and color space support.
A pytorch implementation of Mertens et. al Exposure Fusion algorithm
Blender implementation of Gran Turismo tone mapping
Minimal AgX in GLSL, WITHOUT LUT.
Generate encoding screenshots with frame info and high-quality tonemapping using Vapoursynth
Ray-cast's tone map as a standalone effect (for MMD)
A TMO with local contrast enhancement implemented as a CIImageProcessorKernel.
The main task is that the preset removes the green shading and performs a color correction.
Take color management back from Windows
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