Apply crash function to Windows Console via SetConsoleCtrlHandler#141
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Apply crash function to Windows Console via SetConsoleCtrlHandler#141
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dvijayak
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Oct 16, 2024
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| // Console close == SIGTERM, Ctrl+C == SIGINT | ||
| if (SYSTEM_CRASH_FUNC) | ||
| SYSTEM_CRASH_FUNC(dwCtrlType == CTRL_CLOSE_EVENT || dwCtrlType == CTRL_C_EVENT, SYSTEM_OPAQUE); | ||
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| // Prevent secondary calls to the SYSTEM_CRASH_FUNC | ||
| SYSTEM_CRASH_FUNC = NULL; |
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I don't know if you need to protect against multi-threaded scenarios, but perhaps you should do an atomic exchange of the crash func pointer into a local variable while setting the static variable to NULL.
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Needs some testing, but this should make application quits more graceful when running with an open console on Windows.
Closing the console or Ctrl+C-ing it will be treated the same as a forced termination via Task Manager
Ctrl+Break acts like a crash, because that's useful to have (Ctrl+C and Ctrl+Break events are when inputting to the console)
Shutdown will plainly exit the application since it shouldn't remain running, while logoff events will leave things down to Windows