Needle – Mirror of packages from the Unity Technologies Package Manager (UPM)
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- com.unity.xr.arkit Public
Provides native Apple ARKit integration for use with Unitys multi-platform XR API.Supports the following features:-Efficient Background Rendering-Horizontal Planes-Depth Data-Anchors-Hit Testing-Face Tracking-Environment Probes-Meshing-Occlusion 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.arkit’s past year of commit activity - com.unity.xr.arfoundation Public
AR Foundation enables you to create multi-platform augmented reality (AR) apps with Unity. To learn more about AR Foundation, click the Documentation link above. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.arfoundation’s past year of commit activity - com.unity.xr.arcore Public
Provides native Google ARCore integration for use with Unitys multi-platform XR API.Supports the following features:-Efficient Background Rendering-Horizontal Planes-Depth Data-Anchors-Hit Testing-Occlusion 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.arcore’s past year of commit activity - com.unity.test-framework.performance Public
Package that extends Unity Test Framework package. Adds performance testing capabilities and collects configuration metadata. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.test-framework.performance’s past year of commit activity - com.unity.services.wire Public
Wire provides notifications in real-time for Unity Gaming Services subscribing to a particular service and listening for messages from that subscription through a websocket connection. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.services.wire’s past year of commit activity - com.unity.scriptablebuildpipeline Public
The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.scriptablebuildpipeline’s past year of commit activity - com.unity.purchasing Public
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 IMPORTANT UPGRADE NOTES:If updating from Unity IAP (com.unity.purchasing + the Asset Store plugin) versions 2.x to version 3.x, complete the following actions in order to resolve compilation errors: 1. Move IAPProductCatalog.json and BillingMode.jsonFROM: Assets/Plugins/UnityPurchasi…
needle-mirror/com.unity.purchasing’s past year of commit activity - com.unity.addressables Public
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. a prefab) is marked "addressable", it generates an address which can be called from anywhere. Wherever the asset resides (local or remote), the system will locate it and its dep…
needle-mirror/com.unity.addressables’s past year of commit activity - com.unity.dt.app-ui Public
App UI is a versatile and customizable UI library for Unity that provides essential building blocks for creating beautiful and responsive user interfaces. With support for MVVM architecture, state management, and localization, App UI simplifies app development... 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.dt.app-ui’s past year of commit activity - com.unity.xr.visionos Public
needle-mirror/com.unity.xr.visionos’s past year of commit activity
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