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12 changes: 6 additions & 6 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@ Design your ship block by block, fly real system-scale routes, dock at space sta
* **The VEGA Protocol:** An optional story campaign narrated by your ship's AI companion.
* **Windows & Linux:** Native desktop clients — no Wine/Proton needed (an experimental macOS build exists too).
* **Keyboard, mouse & controller:** Play with keyboard + mouse or an Xbox/XInput gamepad — both work at once, and menus are pad-navigable (controller support is experimental).
* **Play in your language:** the whole game is localized in **English, German, French, Spanish, Italian, Portuguese, Polish, Turkish and Dutch** — and community translations are welcome (see [docs/developer/TRANSLATION_GUIDE.md](docs/developer/TRANSLATION_GUIDE.md)).
* **Play in your language:** the whole game is localized in **14 languages** — English, German, French, Spanish, Italian, Portuguese, Polish, Turkish, Dutch, Russian, Ukrainian, Japanese, Korean and Simplified Chinese — and community translations are welcome (see [docs/developer/TRANSLATION_GUIDE.md](docs/developer/TRANSLATION_GUIDE.md)).

## 🕹️ Ways to Play

Expand Down Expand Up @@ -145,9 +145,9 @@ Want to see your name here? See **[CONTRIBUTING.md](CONTRIBUTING.md)**.
> [docs/developer/ARCHITECTURE.md](docs/developer/ARCHITECTURE.md) and every developer doc is indexed in
> [docs/developer/README.md](docs/developer/README.md). (The original German requirement specs under `plans/`
> were consolidated and removed.)
> Docs and code comments are **English**. In-game text is **localized — English, German, French, Spanish,
> Italian, Portuguese, Polish, Turkish and Dutch are complete** (Italian: community translation by
> Francesco Quirino, machine-topped-up)
> Docs and code comments are **English**. In-game text is **localized in 14 complete languages — English,
> German, French, Spanish, Italian, Portuguese, Polish, Turkish, Dutch, Russian, Ukrainian, Japanese,
> Korean and Simplified Chinese** (Italian: community translation by Francesco Quirino, machine-topped-up)
> (see [docs/developer/TRANSLATION_GUIDE.md](docs/developer/TRANSLATION_GUIDE.md)).

## Project Status
Expand Down Expand Up @@ -419,8 +419,8 @@ colored-light building, **low-tech furniture** (bed, campfire, chairs you can ac
**player-paintable 32×32 block designs**, in-game customization (avatar pixel-face editor,
content/ship/station editors), an in-game **Codex wiki + data-cube arcade minigames**, a built-in
**music library**, the VEGA ship-AI onboarding/advisor companion, world-creation options, and an
optional LLM backend for dynamic dialogue/mission text — all of it playable in **English, German,
French, Spanish, Italian, Portuguese, Polish, Turkish and Dutch**. Self-hostable dedicated server. **Native Windows and Linux**
optional LLM backend for dynamic dialogue/mission text — all of it playable in **14 languages, from
English and German to Japanese and Simplified Chinese**. Self-hostable dedicated server. **Native Windows and Linux**
clients (no Wine/Proton; an experimental macOS build exists), and **opt-in automatic crash reporting**
so problems get fixed faster.
Currently **1739 xUnit tests pass** (1545 server/shared + 194 headless client<->server).
Expand Down
19 changes: 18 additions & 1 deletion TODO.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ CI runs two tiers: PRs skip the tests marked `[Trait("Category", "Slow")]`; push
tests in Release, and a per-test duration guardrail (`scripts/check-test-durations.py`, PRs only) fails the gate when a non-Slow test exceeds 120 s.
The server suite is sharded across a 4-runner matrix (`scripts/partition-tests.py` + checked-in weights; `Tests passed` is the required fan-in check) — PR gate ~4½ min.
**Conventions:** English docs/comments; in-game text localized via locale keys — EN+DE mandatory-complete,
FR/ES/PT/PL/TR/NL machine-first-pass, IT community + machine top-up (see docs/developer/TRANSLATION_GUIDE.md); commit to `main` with the
FR/ES/PT/PL/TR/NL/RU/UK/ZH/JA/KO machine-first-pass, IT community + machine top-up (see docs/developer/TRANSLATION_GUIDE.md); commit to `main` with the
Claude `Co-Authored-By` trailer; OpenAI texture + ElevenLabs sound generation is blanket-approved
(no per-batch gate).

Expand Down Expand Up @@ -7539,6 +7539,23 @@ is **pre-approved** (keys in `tools/ai-assets/.env`, run via `uv`).

---

## ✅ Done (2026-08-10): Russian, Ukrainian, Chinese, Japanese, Korean + the non-Latin font pipeline (#886–#889, #891)

The last five languages from the localization push, and the font work that unblocks them: Rajdhani
covers Latin (+ Devanagari) only, so Cyrillic/CJK strings had no glyphs at all — the blocker recorded
in all five issues. Now `UiKit.Font`'s Rajdhani carries a `fallbackFontReferences` chain (legacy
TrueTypeFontImporter): **Noto Sans Medium** (full Latin/Greek/Cyrillic, 620 KB — covers ru/uk incl.
ґ/є/і/ї) → **Noto Sans CJK SC/JP/KR Medium subsets** built with pyftsubset from exactly the glyphs the
translations use (+ CJK punctuation U+3000-303F and fullwidth forms; 794/812/196 KB instead of ~16 MB
each — the WebGL bundle grows ~2.4 MB, not ~50 MB). OFL license files ship next to the fonts like
Rajdhani's. Locale files: 3048/3048 keys + story packs (68/68) each, `locale_report.py --check` clean;
prompt carries per-language register hints (ru/uk informal, ja です/ます, ko 해요체). Full Step-4 wiring.
⚠ Known limits, tracked in the issues at close: CHAT INPUT of CJK characters outside the subset shows
tofu on WebGL (desktop falls back to OS fonts); native review + on-screen overflow spot-check pending —
CJK/Cyrillic strings run long and the machine register needs a native ear before marketing the locales.

---

## ✅ Done (2026-08-09): Polish + Turkish full machine first pass; Italian machine-topped-up (#884, #885, #625)

Same drill as Portuguese (#883), now cheap thanks to the parallel translate pipeline: `pl.json` and
Expand Down
5 changes: 5 additions & 0 deletions ai-backend/app/llm.py
Original file line number Diff line number Diff line change
Expand Up @@ -55,6 +55,11 @@
"pl": "Polish",
"tr": "Turkish",
"nl": "Dutch",
"ru": "Russian",
"uk": "Ukrainian",
"zh": "Simplified Chinese",
"ja": "Japanese",
"ko": "Korean",
}


Expand Down
25 changes: 25 additions & 0 deletions client/Assets/BlocksBeyondTheStars/Scripts/AppShell.cs
Original file line number Diff line number Diff line change
Expand Up @@ -1010,6 +1010,31 @@ private GameObject BuildContentErrorUi()
bodyText = "Het laden van de spelgegevens is mislukt. Controleer je internetverbinding of de installatie en probeer het daarna opnieuw.";
retryText = "Opnieuw proberen";
break;
case "ru":
titleText = "Не удалось загрузить контент";
bodyText = "Не удалось загрузить данные игры. Проверь подключение к интернету или установку и попробуй ещё раз.";
retryText = "Повторить";
break;
case "uk":
titleText = "Не вдалося завантажити вміст";
bodyText = "Не вдалося завантажити дані гри. Перевір з'єднання з інтернетом або встановлення і спробуй ще раз.";
retryText = "Спробувати ще раз";
break;
case "zh":
titleText = "内容加载失败";
bodyText = "游戏数据加载失败。请检查网络连接或安装情况,然后重试。";
retryText = "重试";
break;
case "ja":
titleText = "コンテンツを読み込めませんでした";
bodyText = "ゲームデータの読み込みに失敗しました。インターネット接続またはインストールを確認して、もう一度試してください。";
retryText = "再試行";
break;
case "ko":
titleText = "콘텐츠를 불러오지 못했습니다";
bodyText = "게임 데이터를 불러오지 못했습니다. 인터넷 연결이나 설치 상태를 확인한 뒤 다시 시도해 주세요.";
retryText = "다시 시도";
break;
default:
titleText = "Content failed to load";
bodyText = "Loading the game data failed. Check your internet connection or the install, then try again.";
Expand Down
6 changes: 6 additions & 0 deletions client/Assets/BlocksBeyondTheStars/Scripts/ClientSettings.cs
Original file line number Diff line number Diff line change
Expand Up @@ -597,6 +597,12 @@ public static ClientSettings Load()
SystemLanguage.Polish => "pl",
SystemLanguage.Turkish => "tr",
SystemLanguage.Dutch => "nl",
SystemLanguage.Russian => "ru",
SystemLanguage.Ukrainian => "uk",
SystemLanguage.ChineseSimplified => "zh",
SystemLanguage.Chinese => "zh",
SystemLanguage.Japanese => "ja",
SystemLanguage.Korean => "ko",
_ => "en",
};

Expand Down
10 changes: 10 additions & 0 deletions client/Assets/BlocksBeyondTheStars/Scripts/StreamingAssetsCache.cs
Original file line number Diff line number Diff line change
Expand Up @@ -41,10 +41,15 @@ public static class StreamingAssetsCache
"locales/es.json",
"locales/fr.json",
"locales/it.json",
"locales/ja.json",
"locales/ko.json",
"locales/nl.json",
"locales/pl.json",
"locales/pt.json",
"locales/ru.json",
"locales/tr.json",
"locales/uk.json",
"locales/zh.json",
"minigames/catalog.json",
"missions.json",
"planets.json",
Expand All @@ -66,10 +71,15 @@ public static class StreamingAssetsCache
"stories/vega_protocol/locales/es.json",
"stories/vega_protocol/locales/fr.json",
"stories/vega_protocol/locales/it.json",
"stories/vega_protocol/locales/ja.json",
"stories/vega_protocol/locales/ko.json",
"stories/vega_protocol/locales/nl.json",
"stories/vega_protocol/locales/pl.json",
"stories/vega_protocol/locales/pt.json",
"stories/vega_protocol/locales/ru.json",
"stories/vega_protocol/locales/tr.json",
"stories/vega_protocol/locales/uk.json",
"stories/vega_protocol/locales/zh.json",
"stories/vega_protocol/story.json",
"wiki/articles.json",
};
Expand Down
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21 changes: 21 additions & 0 deletions client/Assets/Resources/fonts/NotoSans-Medium.ttf.meta

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93 changes: 93 additions & 0 deletions client/Assets/Resources/fonts/NotoSans-OFL.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,93 @@
Copyright 2022 The Noto Project Authors (https://github.com/notofonts/latin-greek-cyrillic)

This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://scripts.sil.org/OFL


-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------

PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.

The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.

DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.

"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).

"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).

"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.

"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.

PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:

1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.

2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.

3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.

4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.

5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.

TERMINATION
This license becomes null and void if any of the above conditions are
not met.

DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
7 changes: 7 additions & 0 deletions client/Assets/Resources/fonts/NotoSans-OFL.txt.meta

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92 changes: 92 additions & 0 deletions client/Assets/Resources/fonts/NotoSansCJK-OFL.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,92 @@
This Font Software is licensed under the SIL Open Font License,
Version 1.1.

This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL

-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------

PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font
creation efforts of academic and linguistic communities, and to
provide a free and open framework in which fonts may be shared and
improved in partnership with others.

The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply to
any document created using the fonts or their derivatives.

DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.

"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).

"Original Version" refers to the collection of Font Software
components as distributed by the Copyright Holder(s).

"Modified Version" refers to any derivative made by adding to,
deleting, or substituting -- in part or in whole -- any of the
components of the Original Version, by changing formats or by porting
the Font Software to a new environment.

"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.

PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed,
modify, redistribute, and sell modified and unmodified copies of the
Font Software, subject to the following conditions:

1) Neither the Font Software nor any of its individual components, in
Original or Modified Versions, may be sold by itself.

2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.

3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the
corresponding Copyright Holder. This restriction only applies to the
primary font name as presented to the users.

4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.

5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created using
the Font Software.

TERMINATION
This license becomes null and void if any of the above conditions are
not met.

DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
7 changes: 7 additions & 0 deletions client/Assets/Resources/fonts/NotoSansCJK-OFL.txt.meta

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