My main focus is on developing models capable of extracting interesting information from video. With this being said, I have also done large variety of projects going from low level writing of CUDA kernel for tsunami simulation to developing RL model for kinetic parameter generation. I list the most interesting projects (that I was allowed to open-source) below.
Here are some of the most relevant projects I have done in the past:
Reconstruction
- π / 2025 / Monocular 4D reconstruction of the human-centric scene (master-thesis)
Generative modelling (diffusion)
- π / 2025 / HyperNCA: Fast texture synthesis using NCA
- π / 2025 / GarmentDiffusion: Garment Texture Completion in UV space using Diffusion
Low Level (CUDA, MPI)
- π / 2025 / Acceleration of Tsunami Simulation Time using MPI or CUDA
- π / 2025 / Fast Conjugade Gradient Solver using MPI and CUDA
RL
- π / 2025 / RL-Renaissance: Generating kinetic models using RL
(L)LMs
- π / 2024 / A Data-Centric Approach to Fine-Tuning Phi3-mini
- π / 2023 / Benchmarking SOT Feature Transforms for Biomedical Few-Shot Learning Tasks
- π / 2023 / Advancing Homepage2Vec with LLM-Generated Datasets for Multilingual Website Classification
GNNs
- π / 2025 / Spatio-Temporal Graph Modeling for EEG-Based Seizure Detection