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killown edited this page Mar 16, 2026 · 3 revisions

Documentation

Explore the internal mechanics and telemetry architecture of the Cube Simulator:

  • Technical Deep Dive: How it Works - A comprehensive breakdown of the rendering pipeline, from CPU command submission to kernel-level hardware scan-out. This guide explains how the simulator bypasses compositor interference to achieve and measure micro-second timing precision.
  • Metric Interaction Patterns - A guide for diagnosing complex performance issues by analyzing how different metrics behave together. It helps identify if a stutter is caused by a CPU submission stall, a full compositor queue, or intentional software buffers.

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