Skip to content

joaokucera/unity-pooling

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

A generic object pooling to unity 3d

The proposal here was to create a simple generic pooling to be used in 2d unity projects.

Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few.

Demo

Take a look on live demo.

How to use

It's possible to use directly the GenericPooling.cs script or extending this script to specialize yours.

Compatility

Any devices

How to improve it?

Create a fork of unity-pooling.

Did you change it? submit a pull request.

License

Licensed under the MIT License.

Change Log

0.0.1 First version.

About

An object pooling implentation to use in unity projects.

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

No releases published

Packages

 
 
 

Contributors

Languages