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Multiplayer FPS Template

This project implements a multiplayer fps template game using Bevy and Lightyear for multiplayer networking.

🎮 Launch

Server

cargo run -- server

Starts a dedicated multiplayer server.

Client Mode

cargo run -- client --client-id 1

or

cargo run -- client --client-id 1 --autoconnect

Connects to a multiplayer server as a client.

Solo Mode

cargo run -- solo

or

cargo run -- solo --client-id 1

Runs both client and server in the same process for single-player or local testing. Perfect for development and offline play.

Levels

With the "generate procedural" the client AND the server generate the level with THE SAME SEED. Then the server send dynamic elements to the client to replicate.

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