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FGD: if Object is unknown Resource, default to target_source - #259

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FGD: if Object is unknown Resource, default to target_source#259
Catboy-Slim wants to merge 1 commit into
func-godot:mainfrom
Catboy-Slim:patch-2

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When I set my type to Object, it's not saved and reverted when i re-open godot. I set it to Resource instead, but this produces a syntax error due to the res:// path. This change makes it a target_source if the Resource type is unknown, because it would have produced a syntax error anyways.

When I set my type to Object, it's not saved and reverted when i re-open godot. I  set it to Resource instead, but this produces a syntax error due to the res:// path. This change makes it a target_source if the Resource type is unknown, because it would have produced a syntax error anyways.
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