todo: write a proper readme
frontend/: Godot app part; sets up environment and handles video output and keyboard/mouse input.bootstrap/(in git soon): Enviroment for running PICO-8, including scripts, proot, and a minimal rootfs.shim/: Library LD_PRELOAD'ed into PICO-8 to handle streaming i/o and making sure SDL acts exactly as needed.
- Download Godot version ≥4.4.1.
- Put
package.datfrom Releases in the projector build it from bootstrap/ (soon); this is the bootstrap package and is pretty essential - In Godot, Project > Install Android Build Template
- then just do the normal Project > Export