- Switched hxluajit with hxluau (we are so roblox yes)
- Switched SScript with ShadowScript (hscript-improved fork)
- Overhauled flixel and openfl to use Funkin ones
- Updated V-Slice codes
Fixed iOS (yet again)(maybe not?)- Added scripted states for empty state shit idk
- Added ShadowCamera to fix blends
The biggest change is the game now uses SDL3. That means bugs for mobile mostly fixed and main loop is now nanoseconds delta time.
Additionally we have a new LuaAPI and that's with updated codes. (shoutout to Freak Engine)
and prob also more idk I didn't track commits 😭