Vsens: An Interactive VR-based Tool for Synthesizing IMU Data from Human Motion.
Vsens is a Unity-based XR/VR tool that incorporates extended reality into the process of collecting virtual IMU data from human motion.
If you use Vsens in your research, please cite:
@article{10.1145/3790110,
author = {Liang, Fengzhou and Min, Tian and Xia, Chengshuo and Sugiura, Yuta},
title = {Vsens: Incorporating XR into the Process of Collecting Virtual IMU Data},
year = {2026},
issue_date = {March 2026},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
volume = {10},
number = {1},
url = {https://doi.org/10.1145/3790110},
doi = {10.1145/3790110},
journal = {Proc. ACM Interact. Mob. Wearable Ubiquitous Technol.},
month = mar,
articleno = {10},
numpages = {31},
keywords = {Extended Reality, Virtual Sensors, Toolkit, Data Collection}
}- Unity: (recommended version: fill in)
- XR runtime/headset: Meta Quest 3 (tested)
- Clone this repository:
git clone https://github.com/KEIO-LCLAB/Vsens.git cd Vsens - Open the project in Unity Hub.
- Open the main scene:
Assets/Scenes/Main.unity
Press Play in the Unity Editor, or build to your target XR platform.
This repository includes third-party components. Please review and comply with their licenses:
- SMPL-X for Unity: see
Assets/smplx/SMPLX/README.md(SMPL-X Model License) - UniGLTF: see
Assets/Plugins/UniGLTF/README.md(MIT)
(maintainer contact / lab website)
