Skip to content

0.15.0

Choose a tag to compare

@CoderGamester CoderGamester released this 05 Jan 21:50
· 8 commits to master since this release
9cf72f8

What's Changed

New:

  • Added StartDelayCall method to ICoroutineService to allow deferred methods to be safely executed within the bounds of a Unity Coroutine
  • Added the possibility to know the current state of an IAsyncCoroutine
  • Added the access to the Sample Entity used to generete new entites within an IObjectPool and destroy it when disposing the object pool
  • Added the possibility to reset an IObjectPool to a new state

Full Changelog: 0.14.1...0.15.0