Please consider adding support for detecting controller inactivity (e.g. Xbox, Dual Sense) as a trigger for Smart Breaks.
This would improve break detection for users who primarily use gamepads.
Implementation idea:
- Use APIs like XInput, DirectInput to monitor controller input.
- Integration with tools like DS4Windows/Special K/Steam to access controller state (e.g. inactive or powered off)
This would allow Smart Breaks to reset only when there's no input from mouse, keyboard, or controller.
Thanks!
Please consider adding support for detecting controller inactivity (e.g. Xbox, Dual Sense) as a trigger for Smart Breaks.
This would improve break detection for users who primarily use gamepads.
Implementation idea:
This would allow Smart Breaks to reset only when there's no input from mouse, keyboard, or controller.
Thanks!