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How i can load RigidBody in order #521

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@huyprowow

Do you know how I can load RigidBody in order? Currently, when I load a 3D map model and character (gltf), the rigid body of the map is loaded later => the body's rigid body gets stuck on the model, then they collide and my model is thrown away :v (The character is pulled down by gravity in Physic)

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