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The Drumstick player should have a loop button that behaves similarly to other audio players. When the button is pressed, every MIDI file played from then on will loop until the button is pressed again. Thus, for example, the loop option persists across MIDI files and even when the Drumstick player is closed and opened again.
For this loop button, by default, the loop start and loop end should be the beginning and end of the MIDI file. The loop start and end can instead be those given in the MIDI file if the MIDI file follows certain loop-point conventions such as the so-called RPG Maker convention (see also Implement loop points within MIDI files nmlgc/ssg#25).
Currently, in order to loop the playback of a MIDI file, the Loop option must first be chosen from the File menu. The MIDI file will then loop until the MIDI file is closed or another MIDI file is opened. In order to loop the new MIDI file, the Loop option must be selected again, which I find cumbersome if I want every MIDI file I play to loop.
The Drumstick player should have a loop button that behaves similarly to other audio players. When the button is pressed, every MIDI file played from then on will loop until the button is pressed again. Thus, for example, the loop option persists across MIDI files and even when the Drumstick player is closed and opened again.
Currently, in order to loop the playback of a MIDI file, the Loop option must first be chosen from the File menu. The MIDI file will then loop until the MIDI file is closed or another MIDI file is opened. In order to loop the new MIDI file, the Loop option must be selected again, which I find cumbersome if I want every MIDI file I play to loop.