First tried running the executable file with no changes with EFT open and battleye disabled, it instantly closed then i added a new offset to the definition list and then it ran but stopped right after?
new OffsetDefinition("mainplayer").WithFieldName("MainPlayer")
[2023-08-28 7:51 AM] [Info ] Written by Deathstroke
[2023-08-28 7:51 AM] [Info ] Game is already running (pid: 11976)
[2023-08-28 7:51 AM] [Success] game_world::loot_list = 0x98;
[2023-08-28 7:51 AM] [Success] game_world::registered_players = 0xC0;
[2023-08-28 7:51 AM] [Success] game_world::exfil_controller = 0x18;
[2023-08-28 7:51 AM] [Success] game_world::grenades = 0x170;
[2023-08-28 7:51 AM] [Success] game_world::mainplayer = 0x118;
[2023-08-28 7:51 AM] [Error ] An exception occured: Object reference not set to an instance of an object.
First tried running the executable file with no changes with EFT open and battleye disabled, it instantly closed then i added a new offset to the definition list and then it ran but stopped right after?
new OffsetDefinition("mainplayer").WithFieldName("MainPlayer")
[2023-08-28 7:51 AM] [Info ] Written by Deathstroke
[2023-08-28 7:51 AM] [Info ] Game is already running (pid: 11976)
[2023-08-28 7:51 AM] [Success] game_world::loot_list = 0x98;
[2023-08-28 7:51 AM] [Success] game_world::registered_players = 0xC0;
[2023-08-28 7:51 AM] [Success] game_world::exfil_controller = 0x18;
[2023-08-28 7:51 AM] [Success] game_world::grenades = 0x170;
[2023-08-28 7:51 AM] [Success] game_world::mainplayer = 0x118;
[2023-08-28 7:51 AM] [Error ] An exception occured: Object reference not set to an instance of an object.