diff --git a/src/server/GameServer.ts b/src/server/GameServer.ts index dcc68c620f..21279f856d 100644 --- a/src/server/GameServer.ts +++ b/src/server/GameServer.ts @@ -1223,8 +1223,8 @@ export class GameServer { } } - // If half clients out of sync assume all are out of sync. - if (outOfSyncClients.length >= Math.floor(this.activeClients.length / 2)) { + // If strict majority clients out of sync assume all are out of sync. + if (outOfSyncClients.length > Math.floor(this.activeClients.length / 2)) { outOfSyncClients = this.activeClients; }