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User Story 11: Unity Instantiate / Update Player Positions #14

Description

@JRustyHaner

-- Expectation --

Users should instantiate, i.e. 'spawn' at appropriate places on other users scenes, matching their x,y,z and rotation spaces as reported by the server. As the server is polled, the positions and rotations of the user object should match the positions reported by the server.

Language: C#
file: vr-client-unity/Vellum Rift/Assets/Scripts/multiplayerController.cs

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