Expectation:
Users should initially see a 3D HUD Menu when starting up. This menu will be a scaffold and modular to allow for new options as the project continues. For the initial menu, it should just allow for a simple "Play Game" dismissal. When this menu is active, we do not allow any player movement.
Language: C#
File: /vr-client-unity/VellumRift/Assets/Scripts/initialMenu.cs, playerController.cs
Expectation:
Users should initially see a 3D HUD Menu when starting up. This menu will be a scaffold and modular to allow for new options as the project continues. For the initial menu, it should just allow for a simple "Play Game" dismissal. When this menu is active, we do not allow any player movement.
Language: C#
File: /vr-client-unity/VellumRift/Assets/Scripts/initialMenu.cs, playerController.cs