I use Binary Eye in several devices. In two of them, including the one I use daily, Binary Eye starts with the camera in hyper-focal (the longest focus distance, which includes infinite but not the nearer objects), and there is no way to make it focus nearer. In both cases, the 3rd-party camera pp I use (Simple Camera) allows manual focus by tapping, so I know the hardware is capable of that.
This prevents reading small QRs, specially if they are high density, because you can't scan them from too far away (because the camera can't resolve enough detail), nor can you scan them by getting closer (because the camera won't focus). It is a problem because most European countries now make you include QRs in all invoices, with a high density of data and a limited size, and those QRs are basically unreadable with Binary Eye in some devices.
My request is simple: allowing tap to focus, or at least some kind of macro mode. What I don't know is if this will be possible using the legacy Camera API, or is one of those things that will have to wait until the switch to Camera2.
I use Binary Eye in several devices. In two of them, including the one I use daily, Binary Eye starts with the camera in hyper-focal (the longest focus distance, which includes infinite but not the nearer objects), and there is no way to make it focus nearer. In both cases, the 3rd-party camera pp I use (Simple Camera) allows manual focus by tapping, so I know the hardware is capable of that.
This prevents reading small QRs, specially if they are high density, because you can't scan them from too far away (because the camera can't resolve enough detail), nor can you scan them by getting closer (because the camera won't focus). It is a problem because most European countries now make you include QRs in all invoices, with a high density of data and a limited size, and those QRs are basically unreadable with Binary Eye in some devices.
My request is simple: allowing tap to focus, or at least some kind of macro mode. What I don't know is if this will be possible using the legacy Camera API, or is one of those things that will have to wait until the switch to Camera2.