| Name | Type | Description | Notes |
|---|---|---|---|
| Key | string | The key of the agent skill to attach. | |
| Version | int32 | The version of the skill to use. |
func NewVariationSkillPost(key string, version int32, ) *VariationSkillPost
NewVariationSkillPost instantiates a new VariationSkillPost object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewVariationSkillPostWithDefaults() *VariationSkillPost
NewVariationSkillPostWithDefaults instantiates a new VariationSkillPost object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *VariationSkillPost) GetKey() string
GetKey returns the Key field if non-nil, zero value otherwise.
func (o *VariationSkillPost) GetKeyOk() (*string, bool)
GetKeyOk returns a tuple with the Key field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *VariationSkillPost) SetKey(v string)
SetKey sets Key field to given value.
func (o *VariationSkillPost) GetVersion() int32
GetVersion returns the Version field if non-nil, zero value otherwise.
func (o *VariationSkillPost) GetVersionOk() (*int32, bool)
GetVersionOk returns a tuple with the Version field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *VariationSkillPost) SetVersion(v int32)
SetVersion sets Version field to given value.