While testing new jetson with upgraded simulation to 2.3 we hit an error crashing whole GUI. It takes around 30min of "swimming" to crash. It crashes repeatedly. Not sure if it's a Jetson or GUI problem at this point. It seems to not crash when we just sit still in Jetson. It needs some testing on both sides.
log output:
Parameter name: value
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.set_Capacity(Int32 value)
at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
at GUI_v2.ViewModel.IMUViewModels.PlotViewModel.__UpdatePlotData(Single[] data) in C:\Users\Kajetan\source\repos\knr-auv\GUI-v2\GUI_v2.ViewModel\IMUViewModel\PlotViewModel.cs:line 151
at GUI_v2.ViewModel.IMUViewModels.PlotViewModel.<>c__DisplayClass13_0.<UpdatePlotData>b__0(Object s) in C:\Users\Kajetan\source\repos\knr-auv\GUI-v2\GUI_v2.ViewModel\IMUViewModel\PlotViewModel.cs:line 132
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
While testing new jetson with upgraded simulation to 2.3 we hit an error crashing whole GUI. It takes around 30min of "swimming" to crash. It crashes repeatedly. Not sure if it's a Jetson or GUI problem at this point. It seems to not crash when we just sit still in Jetson. It needs some testing on both sides.
log output: