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Unsheathe Sword Without Slashing: added falling attack config #33

Unsheathe Sword Without Slashing: added falling attack config

Unsheathe Sword Without Slashing: added falling attack config #33

Triggered via push May 21, 2026 19:29
Status Success
Total duration 7m 27s
Artifacts 18

Code-Mods.yml

on: push
Matrix: build
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22 warnings
Release
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lhotari/gh-actions-artifact-client@v2. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Release: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L141
'=': conversion from 'float' to 'int', possible loss of data
Release: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L141
'=': conversion from 'int' to 'float', possible loss of data
Release: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L114
'=': conversion from 'float' to 'int', possible loss of data
Release: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L109
'=': conversion from 'float' to 'int', possible loss of data
Release: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L109
'=': conversion from 'int' to 'float', possible loss of data
Release: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L85
'=': conversion from 'float' to 'int', possible loss of data
Release: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L80
'=': conversion from 'float' to 'int', possible loss of data
Release: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L80
'=': conversion from 'int' to 'float', possible loss of data
Release: Games/Sonic Generations/ScoreGenerations/Pch.h#L36
'LOG_SOURCE': macro redefinition
Release: Games/Sonic Colours Ultimate/GameplayAndUIFixes/Pch.h#L20
'LOG_SOURCE': macro redefinition
Debug
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lhotari/gh-actions-artifact-client@v2. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Debug: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L141
'=': conversion from 'float' to 'int', possible loss of data
Debug: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L141
'=': conversion from 'int' to 'float', possible loss of data
Debug: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L114
'=': conversion from 'float' to 'int', possible loss of data
Debug: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L109
'=': conversion from 'float' to 'int', possible loss of data
Debug: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L109
'=': conversion from 'int' to 'float', possible loss of data
Debug: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L85
'=': conversion from 'float' to 'int', possible loss of data
Debug: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L80
'=': conversion from 'float' to 'int', possible loss of data
Debug: Games/Sonic Generations/ScoreGenerations/BonusProvider.cpp#L80
'=': conversion from 'int' to 'float', possible loss of data
Debug: Games/Sonic Generations/ScoreGenerations/Pch.h#L36
'LOG_SOURCE': macro redefinition
Debug: Games/Sonic Colours Ultimate/GameplayAndUIFixes/Pch.h#L20
'LOG_SOURCE': macro redefinition

Artifacts

Produced during runtime
Name Size Digest
[Fallout 4] FixCameraClipping-x64-Debug.zip
1.92 MB
sha256:b5f71495962b242623a67ccfd1f01c8a5f2bad94d7c756e44c3d1bff1a0704bf
[Fallout 4] FixCameraClipping-x64-Release.zip
1.18 MB
sha256:66020a8fd00088eef9217780bf5e81cfaef2b2e06228f382245c563fbedd1be2
[Majora's Mask] UnsheatheSwordWithoutSlashing-Debug.zip
9.21 KB
sha256:cfc5db4940b31f2feccb9630406aeca954e3e3f01b3850fbff03b90b5b866d9c
[Majora's Mask] UnsheatheSwordWithoutSlashing-Release.zip
9.21 KB
sha256:67cee065ce64d9892bcce2956a0c218e1b3c0ee71202b1d6ed26b999aba09db8
[Sonic Colours Ultimate] GameplayAndUIFixes-x64-Debug.zip
2.68 MB
sha256:c9fe446ac9005226911ef94b03dd6a25e1cfc5f176c561b93df407c7b5d50ab5
[Sonic Colours Ultimate] GameplayAndUIFixes-x64-Release.zip
1.91 MB
sha256:71f5b27c5a4d2021f3c57dc1444433130f854a09e8e509b3dcef06bb63bd9d27
[Sonic Generations] FixWindowTitle-Win32-Debug.zip
1.13 MB
sha256:1dead9798775cb096a8afbf91bfce754fc659d0901bd2d9bc3d4178421807764
[Sonic Generations] FixWindowTitle-Win32-Release.zip
841 KB
sha256:ac33fb631ceb6e6e5c3d6da1b0273528973efebad6237123b20910f837a6f65d
[Sonic Generations] RestoreSilverPinchMusic-Win32-Debug.zip
2.39 MB
sha256:e1ccd55da94d9fb56683af1217b2dc24de39e0ad9adaeb6e6910daf2cd46a9e3
[Sonic Generations] RestoreSilverPinchMusic-Win32-Release.zip
1.93 MB
sha256:0ee7c210ab519391f1939533e34162991ac3f6291b0bf35325fb8cb5d6e8397b
[Sonic Generations] ScoreGenerations-Win32-Debug.zip
4.18 MB
sha256:7bd0d6250cec7649c153062dda28a1b379e1e9a5d9659553efc7126248a6c355
[Sonic Generations] ScoreGenerations-Win32-Release.zip
3.06 MB
sha256:01434e59b9bb27e13ca4f521a2a4237a740eeecbb943bb7985c696885fd7a3d8
[Sonic Generations] ScoreGenerationsAPIDebug-Win32-Debug.zip
1.77 MB
sha256:bfce4ec1cdb0751efbc1ef87aa0e5774fa68a0865f5de419b2a2d77c3b6509f3
[Sonic Generations] ScoreGenerationsAPIDebug-Win32-Release.zip
1.11 MB
sha256:b0a71422e8a5e9f892c802e608e39663b4713faf56109e12e7793981741a538f
[Sonic Generations] TailsDashRingsInStages-Win32-Debug.zip
2.98 MB
sha256:12a216335ea8a1562f2ba92263ef2ca8a4309045187e6f3d7df63561959638c7
[Sonic Generations] TailsDashRingsInStages-Win32-Release.zip
2.03 MB
sha256:b48212223807e7a287a6dc9c9815687cf704be2330ae27fa1a87f9cecf3f8af2
[Yakuza] FixAnalogDeadzone-x64-Debug.zip
2.03 MB
sha256:1ffa9f1d7a5c229c51d68229b102a016ed34945fe11b6079b236106f97fc3386
[Yakuza] FixAnalogDeadzone-x64-Release.zip
1.29 MB
sha256:8735a76157d2e0ed96a09d5207b3fe3ba6f207dc816d9d759ba6b17210a52097