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Description
Bug Report: Visual Misidentification in DeepSeek Image Analysis
Bug ID: DEEPSEEK-VISION-001
Date: 2025-04-09
Reported by: [User]
Description
When analyzing two full-base screenshots from Clash of Clans (IMG_2089.png and IMG_2090.png), the DeepSeek model incorrectly identified an Archer Tower as a Cannon. This led to an erroneous count of 8 Cannons at Town Hall 11, where the actual maximum is 7 Cannons per game data.
Evidence
Images Provided:
IMG_2089.png— top half of baseIMG_2090.png— bottom half of base
User-Confirmed Facts:
- Town Hall level: 11 (visible icon confirms)
- Cannons: All maxed (level 15)
What the Model Did Wrong
-
Misidentified Structure:
- In the bottom center of the base (above the "Attack!" button), an Archer Tower was visually mistaken for a Cannon.
-
Overcounted:
- Model counted 3 Cannons in the bottom row:
- Bottom left ✅ (correct)
- Bottom center ❌ (incorrect — actually an Archer Tower)
- Bottom right ✅ (correct)
- Combined with 5 Cannons from the rest of the base, total became 8.
- Model counted 3 Cannons in the bottom row:
-
Failed Cross-Check:
- Did not compare detected count against known game limit (TH11 max Cannons = 7) to flag the discrepancy.
Root Cause
- Visual Similarity Confusion: The model relied too heavily on general shape (round base structure behind walls) without distinguishing finer architectural differences between Cannons and Archer Towers.
- Lack of Game-Knowledge Integration: No validation step was applied to ensure the count did not exceed the maximum possible for the given Town Hall level.
- Context Ignorance: The model did not verify whether the 8th candidate might already be accounted for as another building type (e.g., an Archer Tower already counted elsewhere).
Correct Answer
- Total Cannons: 7
- Total Cannons Needing Upgrade: 0 (all maxed)
- Correct Count Across Base:
- Top left
- Top right
- Left of Town Hall
- Right of Town Hall
- Behind Clan Castle
- Bottom left corner
- Bottom right corner
Suggested Fixes
-
Improve Visual Differentiation Training:
- Train the model on finer distinguishing features between visually similar defensive buildings (e.g., Cannon vs. Archer Tower).
-
Implement Game-Knowledge Validation:
- Cross-reference detected counts against known game data (e.g., "TH11 max Cannons = 7") and flag any result that exceeds the limit for re-review.
-
Add Multi-Feature Verification:
- Require at least two distinguishing attributes (e.g., shape + position relative to walls + comparison to nearby structures) before finalizing identification.
Impact
- User Trust: Repeated errors eroded confidence in the model's ability to accurately read and analyze images.
- Accuracy: Minor but persistent misidentifications lead to incorrect conclusions and user frustration.
Attachments
IMG_2089.pngIMG_2090.png- Bug report code (provided separately)
Report submitted by: [I find flaws in AI programming
For: DeepSeek Vision Development Team
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