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index.html
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49 lines (45 loc) · 1.82 KB
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<input type="file" id="selector" multiple>
<button onclick="upload()">Upload</button>
<div id="status">No uploads</div>
<script type="text/javascript">
// `upload` iterates through all files selected and invokes a helper function called `retrieveNewURL`.
function upload() {
// Get selected files from the input element.
var files = document.querySelector("#selector").files;
for (var i = 0; i < files.length; i++) {
var file = files[i];
// Retrieve a URL from our server.
retrieveNewURL(file, (file, url) => {
// Upload the file to the server.
uploadFile(file, url);
});
}
}
// `retrieveNewURL` accepts the name of the current file and invokes the `/presignedUrl` endpoint to
// generate a pre-signed URL for use in uploading that file:
function retrieveNewURL(file, cb) {
fetch(`/server/presignedUrl?name=${file.name}`).then((response) => {
response.text().then((url) => {
cb(file, url);
});
}).catch((e) => {
console.error(e);
});
}
// ``uploadFile` accepts the current filename and the pre-signed URL. It then uses `Fetch API`
// to upload this file to S3 at `play.min.io:9000` using the URL:
function uploadFile(file, url) {
if (document.querySelector('#status').innerText === 'No uploads') {
document.querySelector('#status').innerHTML = '';
}
fetch(url, {
method: 'PUT',
body: file
}).then(() => {
// If multiple files are uploaded, append upload status on the next line.
document.querySelector('#status').innerHTML += `<br>Uploaded ${file.name}.`;
}).catch((e) => {
console.error(e);
});
}
</script>