Build #36
build.yml
on: workflow_dispatch
Annotations
20 warnings
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build-android
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(9,23): warning CS8618: Non-nullable field 'equipmentBoxPrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-android
Assets/Scripts/GameEffects/TriggerMessages/TriggerCondition/TriggerMessageConditionStartTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
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build-android
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(17,97): warning CS8604: Possible null reference argument for parameter 'slot' in 'List<Equipment> EquipmentManager.GetEquipmentForSlot(string slot)'.
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build-android
Assets/Scripts/UI/GamePreparation/GamePreparationHandler.cs(10,23): warning CS8618: Non-nullable field 'equipmentSelectionPrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-android
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(9,23): warning CS8618: Non-nullable field 'equipmentBoxPrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-android
Assets/Scripts/GameEffects/TriggerMessages/TriggerCondition/TriggerMessageConditionStartTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
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build-android
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(17,97): warning CS8604: Possible null reference argument for parameter 'slot' in 'List<Equipment> EquipmentManager.GetEquipmentForSlot(string slot)'.
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build-android
Assets/Scripts/UI/GameEnd/GameEndHandler.cs(9,23): warning CS8618: Non-nullable field 'taskOutcomePrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-android
Assets/Scripts/GameEffects/TriggerMessages/TriggerCondition/TriggerMessageConditionEndTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
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build-android
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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build-web
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(17,97): warning CS8604: Possible null reference argument for parameter 'slot' in 'List<Equipment> EquipmentManager.GetEquipmentForSlot(string slot)'.
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build-web
Assets/Scripts/UI/GameEnd/GameEndHandler.cs(9,23): warning CS8618: Non-nullable field 'taskOutcomePrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-web
gerMessageConditionStartTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
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build-web
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(9,23): warning CS8618: Non-nullable field 'equipmentBoxPrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-web
Assets/Scripts/UI/GamePreparation/GamePreparationHandler.cs(10,23): warning CS8618: Non-nullable field 'equipmentSelectionPrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-web
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(17,97): warning CS8604: Possible null reference argument for parameter 'slot' in 'List<Equipment> EquipmentManager.GetEquipmentForSlot(string slot)'.
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build-web
Assets/Scripts/UI/GameEnd/GameEndHandler.cs(9,23): warning CS8618: Non-nullable field 'taskOutcomePrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-web
Assets/Scripts/GameEffects/TriggerMessages/TriggerCondition/TriggerMessageConditionStartTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
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build-web
Assets/Scripts/GameEffects/TriggerMessages/TriggerCondition/TriggerMessageConditionEndTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
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build-web
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
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Android_Build
Expired
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67.1 MB |
sha256:9430e345c8f20b276517fe9fbe38c5090ebfef8150f44a5d77e920c5a8ddc8e5
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Web_Build
Expired
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53.9 MB |
sha256:6551ae4c428d3b30c18fbbd40748c2aa1f08382c35990b06a0b49069df91455a
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