Build #31
build.yml
on: workflow_dispatch
Annotations
20 warnings
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build-web
Assets/Scripts/UI/GameEnd/GameEndHandler.cs(9,23): warning CS8618: Non-nullable field 'taskOutcomePrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-web
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(17,97): warning CS8604: Possible null reference argument for parameter 'slot' in 'List<Equipment> EquipmentManager.GetEquipmentForSlot(string slot)'.
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build-web
sageConditionStartTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
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build-web
Assets/Scripts/UI/GamePreparation/GamePreparationHandler.cs(10,23): warning CS8618: Non-nullable field 'equipmentSelectionPrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-web
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(9,23): warning CS8618: Non-nullable field 'equipmentBoxPrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-web
Assets/Scripts/UI/GameEnd/GameEndHandler.cs(9,23): warning CS8618: Non-nullable field 'taskOutcomePrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-web
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(17,97): warning CS8604: Possible null reference argument for parameter 'slot' in 'List<Equipment> EquipmentManager.GetEquipmentForSlot(string slot)'.
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build-web
Assets/Scripts/GameEffects/TriggerMessages/TriggerCondition/TriggerMessageConditionStartTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
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build-web
Assets/Scripts/GameEffects/TriggerMessages/TriggerCondition/TriggerMessageConditionEndTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
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build-web
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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build-android
Assets/Scripts/UI/GameEnd/GameEndHandler.cs(9,23): warning CS8618: Non-nullable field 'taskOutcomePrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-android
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(17,97): warning CS8604: Possible null reference argument for parameter 'slot' in 'List<Equipment> EquipmentManager.GetEquipmentForSlot(string slot)'.
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build-android
ionStartTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
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build-android
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(9,23): warning CS8618: Non-nullable field 'equipmentBoxPrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-android
Assets/Scripts/UI/GamePreparation/GamePreparationHandler.cs(10,23): warning CS8618: Non-nullable field 'equipmentSelectionPrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-android
Assets/Scripts/UI/GameEnd/GameEndHandler.cs(9,23): warning CS8618: Non-nullable field 'taskOutcomePrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build-android
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(17,97): warning CS8604: Possible null reference argument for parameter 'slot' in 'List<Equipment> EquipmentManager.GetEquipmentForSlot(string slot)'.
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build-android
Assets/Scripts/GameEffects/TriggerMessages/TriggerCondition/TriggerMessageConditionStartTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
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build-android
Assets/Scripts/GameEffects/TriggerMessages/TriggerCondition/TriggerMessageConditionEndTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
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build-android
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Artifacts
Produced during runtime
| Name | Size | Digest | |
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Android_Build
Expired
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57.2 MB |
sha256:95984a75075a38f254ca6eb2e6776fed9e4ac227e5246da6331a43991785e4f7
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Web_Build
Expired
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44.3 MB |
sha256:f79eb533532d54d2ceb17589645eacdfd8727fb3ef6583e3f5b6917f75888fc5
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