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Build

Build #31

Manually triggered July 16, 2025 21:38
Status Success
Total duration 24m 6s
Artifacts 2

build.yml

on: workflow_dispatch
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20 warnings
build-web
Assets/Scripts/UI/GameEnd/GameEndHandler.cs(9,23): warning CS8618: Non-nullable field 'taskOutcomePrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build-web
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(17,97): warning CS8604: Possible null reference argument for parameter 'slot' in 'List<Equipment> EquipmentManager.GetEquipmentForSlot(string slot)'.
build-web
sageConditionStartTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
build-web
Assets/Scripts/UI/GamePreparation/GamePreparationHandler.cs(10,23): warning CS8618: Non-nullable field 'equipmentSelectionPrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build-web
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(9,23): warning CS8618: Non-nullable field 'equipmentBoxPrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build-web
Assets/Scripts/UI/GameEnd/GameEndHandler.cs(9,23): warning CS8618: Non-nullable field 'taskOutcomePrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build-web
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(17,97): warning CS8604: Possible null reference argument for parameter 'slot' in 'List<Equipment> EquipmentManager.GetEquipmentForSlot(string slot)'.
build-web
Assets/Scripts/GameEffects/TriggerMessages/TriggerCondition/TriggerMessageConditionStartTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
build-web
Assets/Scripts/GameEffects/TriggerMessages/TriggerCondition/TriggerMessageConditionEndTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
build-web
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build-android
Assets/Scripts/UI/GameEnd/GameEndHandler.cs(9,23): warning CS8618: Non-nullable field 'taskOutcomePrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build-android
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(17,97): warning CS8604: Possible null reference argument for parameter 'slot' in 'List<Equipment> EquipmentManager.GetEquipmentForSlot(string slot)'.
build-android
ionStartTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
build-android
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(9,23): warning CS8618: Non-nullable field 'equipmentBoxPrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build-android
Assets/Scripts/UI/GamePreparation/GamePreparationHandler.cs(10,23): warning CS8618: Non-nullable field 'equipmentSelectionPrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build-android
Assets/Scripts/UI/GameEnd/GameEndHandler.cs(9,23): warning CS8618: Non-nullable field 'taskOutcomePrefab' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build-android
Assets/Scripts/UI/GamePreparation/EquipmentSelectionHandler.cs(17,97): warning CS8604: Possible null reference argument for parameter 'slot' in 'List<Equipment> EquipmentManager.GetEquipmentForSlot(string slot)'.
build-android
Assets/Scripts/GameEffects/TriggerMessages/TriggerCondition/TriggerMessageConditionStartTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
build-android
Assets/Scripts/GameEffects/TriggerMessages/TriggerCondition/TriggerMessageConditionEndTurn.cs(35,29): warning CS8604: Possible null reference argument for parameter 'value' in 'void Dictionary<string, object>.Add(string key, object value)'.
build-android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size Digest
Android_Build Expired
57.2 MB
sha256:95984a75075a38f254ca6eb2e6776fed9e4ac227e5246da6331a43991785e4f7
Web_Build Expired
44.3 MB
sha256:f79eb533532d54d2ceb17589645eacdfd8727fb3ef6583e3f5b6917f75888fc5