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Description
- Steerable Entity
- Controller
- Behavior (arrive, away, constant, path following, drive, face, flow, to, wander)
- Group Behaviors (cohesion, alignment, separation, obstacles, dodge, accumulative)
- Accumulation/Composed Behaviors (first, prioritized, threshold, contextual,
- Modifier Behavior (scaled, enabled, min, max, immediate, random movement)
- Filter (composed, field of view, proximity, in front)
- Constraint (composed, turning, zero velocity threshold)
- Obstacles (circles, rectangles, segments, planes)
- Targets (average, chain, closest, facing, filtered, future, inline, interpose, local, offset, relative, slowest, weakest)