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KeyHandler.h
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193 lines (181 loc) · 6.7 KB
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#ifndef _KEY_HANDLER_H_
#define _KEY_HANDLER_H_
#include <Core/IListener.h>
#include <Core/IEngine.h>
#include <Devices/Symbols.h>
#include <Devices/IKeyboard.h>
#include <Display/Camera.h>
#include <Math/Vector.h>
#include "TLEDNode.h"
#include "ForceModifier.h"
#include "SolidFactory.h"
#include "MaterialPropertiesFactory.h"
using namespace OpenEngine;
using namespace OpenEngine::Display;
using namespace OpenEngine::Devices;
class KeyHandler : public Core::IListener<KeyboardEventArg> {
private:
Display::Camera& camera;
TLEDNode* tled;
Core::IEngine& engine;
Math::Vector<3,float> eye;
Math::Vector<3,float> point;
std::string solidname, mpname;
public:
KeyHandler(Camera& camera, TLEDNode* tled, Core::IEngine& engine,
std::string solidname, std::string mpname)
: camera(camera), tled(tled), engine(engine),
solidname(solidname), mpname(mpname) {}
void SetEye(Math::Vector<3,float> eye) {
this->eye = eye;
}
void SetPoint(Math::Vector<3,float> point) {
this->point = point;
}
void Handle(KeyboardEventArg arg) {
float xStep = 1.0f;
int numItr = 0;
if (arg.type == EVENT_PRESS) {
switch (arg.sym) {
case KEY_r:
camera.SetPosition(eye);
camera.LookAt(point);
break;
case KEY_o:
if (tled->numIterations < 50)
tled->numIterations++;
logger.info << "physics number of iterations = " <<
tled->numIterations << logger.end;
break;
case KEY_l:
if (tled->numIterations > 0)
tled->numIterations--;
logger.info << "physics number of iterations = " <<
tled->numIterations << logger.end;
break;
case KEY_SPACE:
tled->paused = ! tled->paused;
logger.info << "physics paused = " <<
tled->paused << logger.end;
break;
case KEY_i:
tled->minX += xStep;
logger.info << "x plane = " <<
tled->minX << logger.end;
break;
case KEY_k:
tled->minX -= xStep;
logger.info << "x plane = " <<
tled->minX << logger.end;
break;
case KEY_p:
tled->renderPlane = !tled->renderPlane;
break;
case KEY_b:
tled->useAlphaBlending = !tled->useAlphaBlending;
break;
case KEY_0:
tled->crackTrackingEnabled = !tled->crackTrackingEnabled;
logger.info << "CrackTrackingEnabled = " << tled->crackTrackingEnabled << logger.end;
break;
case KEY_c:
try {
tled->crackStrategy->ApplyCrackTracking(tled->solid);
}catch(Core::Exception ex) {
tled->paused = true;
logger.info << "EXCEPTION: " << ex.what() << logger.end;
}
break;
case KEY_z:
tled->crackStrategy->InitializeCrack(tled->solid);
break;
case KEY_v:
tled->crackTrackAllWay = !tled->crackTrackAllWay;
logger.info << "Crack All way through = " <<
tled->crackTrackAllWay << logger.end;
break;
case KEY_n: //reset
Scene::ISceneNode* parentnode;
parentnode = tled->GetParent();
// Save numIterations
numItr = tled->numIterations;
// remove old node
parentnode->RemoveNode(tled);
engine.InitializeEvent().Detach(*tled);
engine.ProcessEvent().Detach(*tled);
engine.DeinitializeEvent().Detach(*tled);
tled->Handle(Core::DeinitializeEventArg());
delete tled;
logger.info << "deletion of tled done" << logger.end;
{
// add new node
Solid* solid = SolidFactory::Create(solidname);
solid->SetMaterialProperties(MaterialPropertiesFactory::Create(mpname));
tled = new TLEDNode(solid);
}
parentnode->AddNode(tled);
tled->Handle(Core::InitializeEventArg());
engine.ProcessEvent().Attach(*tled);
engine.DeinitializeEvent().Attach(*tled);
// Restore numIterations
tled->numIterations = numItr;
break;
case KEY_q:
logger.info << "camera = {position: " << camera.GetPosition()
<< ", direction: " << camera.GetDirection()
<< "}" << logger.end;
break;
case KEY_LEFT:
//tled->modifier.front()->Move(0,0,-0.5);
tled->modifier.front()->Move(-0.05,0,0);
break;
case KEY_RIGHT:
//tled->modifier.front()->Move(0,0,0.5);
tled->modifier.front()->Move(0.05,0,0);
break;
case KEY_UP:
tled->modifier.front()->Move(0,0.04,0);
break;
case KEY_DOWN:
tled->modifier.front()->Move(0,-0.04,0);
break;
case KEY_j:
tled->modifier.front()->RotateZ(0.004);
break;
case KEY_h:
tled->modifier.front()->RotateZ(-0.004);
break;
case KEY_m:
((Modifier*)tled->modifier.front())->SelectNodes(tled->solid);
break;
case KEY_y:
tled->modifier.back()->Move(-0.1,0,0);
break;
case KEY_x:
tled->dump = true;
break;
case KEY_t:
if (tled->paused)
tled->StepPhysics();
break;
case KEY_1:
tled->vbom->Toggle(SURFACE_VERTICES);
tled->vbom->Toggle(SURFACE_NORMALS);
break;
case KEY_2:
tled->vbom->Toggle(BODY_MESH);
// tled->vbom->Toggle(BODY_COLORS);
//tled->vbom->Toggle(BODY_NORMALS);
break;
case KEY_3:
tled->vbom->Toggle(CENTER_OF_MASS);
break;
case KEY_4:
tled->vbom->Toggle(STRESS_TENSOR_VERTICES);
break;
default: break;
}
}
}
};
#endif