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CS 4731 Computer Graphics

"This course studies the use of the computer to model and graphically render two-dimensional and three-dimensional structures. Topics include graphics devices and languages, 2- and 3-D object representations, and various aspects of rendering realistic images. Students will be expected to implement programs which span all stages of the 3-D graphics pipeline, including clipping, projection, arbitrary viewing, hidden surface removal, and shading."

Project 1

Part 1

SVG Rendering

Part 2

Chaikin and Sphere Subdivision

Project 2

Part 1

OBJ rendering, Coloring and Texturing, Camera Animation and Lighting

Part 2

Matrix Stack, Shadows, Skybox, Reflections and Refractions

[Done by Joe Colley]