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index.html
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138 lines (125 loc) · 5.35 KB
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<!doctype html>
<html>
<head>
<title>efiske, mlinsenbard, tsteinke Senior Project</title>
<link rel="stylesheet" href="style.css" type="text/css">
<script src="enchant.js"></script>
<script src="easystar-0.1.6.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/Chart.js/2.1.2/Chart.js"></script>
<!-- CHOICE ENGINE (?) -->
<script src="choice/choice.js"></script>
<script src="choice/difficulty_manager.js"></script>
<script src="utils/enum.js"></script>
<script src="utils/constants.js"></script>
<script src="utils/utils.js"></script>
<script src="utils/singleton.js"></script>
<script src="utils/chance.js"></script>
<script src="utils/priority-queue.js"></script>
<script src="utils/astar.js"></script>
<script src="utils/buzz.js"></script>
<script type="text/javascript">
enchant();
enchant.ENV.USE_WEBAUDIO = false;
window.Scenes = {};
</script>
<script src="classes/class_manager.js"></script>
<script src="classes/dungeon_generator.js"></script>
<script src="classes/entity.js"></script>
<script src="classes/room.js"></script>
<script src="classes/room_generators/puzzle_data.js"></script>
<script src="classes/room_generators/room_generator.js"></script>
<script src="classes/room_generators/room_generator_puzzle.js"></script>
<script src="classes/room_generators/room_generator_item.js"></script>
<script src="classes/room_generators/room_generator_weapon.js"></script>
<script src="classes/room_generators/room_generator_armor.js"></script>
<script src="classes/room_generators/room_generator_boss.js"></script>
<script src="classes/room_generators/room_generator_FINAL_boss.js"></script>
<script src="classes/room_generators/room_generator_combat.js"></script>
<script src="classes/room_generators/room_generator_npc.js"></script>
<script src="classes/room_generators/room_generator_sign.js"></script>
<script src="classes/room_generators/room_generator_intro.js"></script>
<script src="classes/character.js"></script>
<script src="classes/player.js"></script>
<script src="classes/enemies/enemy.js"></script>
<script src="classes/enemies/enemy_factory.js"></script>
<script src="classes/enemies/waiting_enemy.js"></script>
<script src="classes/enemies/bat.js"></script>
<script src="classes/enemies/slime.js"></script>
<script src="classes/enemies/dummy.js"></script>
<script src="classes/enemies/boss.js"></script>
<script src="classes/enemies/final_boss.js"></script>
<script src="classes/enemies/simple_boss.js"></script>
<script src="classes/hud.js"></script>
<script src="classes/items/item.js"></script>
<script src="classes/items/puzzle_tile.js"></script>
<script src="classes/items/puzzle_reset.js"></script>
<script src="classes/items/boss_puzzle_tile.js"></script>
<script src="classes/items/boss_puzzle_wall.js"></script>
<script src="classes/items/weapons.js"></script>
<script src="classes/items/armors.js"></script>
<script src="classes/items/triggerables.js"></script>
<script src="classes/items/potion.js"></script>
<script src="classes/pushable.js"></script>
<script src="classes/dialog.js"></script>
<script src="classes/story.js"></script>
<script src="classes/characters/npc.js"></script>
<script src="classes/characters/sign.js"></script>
<script src="classes/characters/adventurer.js"></script>
<script src="classes/characters/strongman.js"></script>
<script src="classes/characters/mystic.js"></script>
<script src="classes/characters/medic.js"></script>
<script src="scenes/transition.js"></script>
<script src="scenes/stats.js"></script>
<script src="scenes/controls.js"></script>
<script src="scenes/credits.js"></script>
<script src="scenes/title.js"></script>
<script src="scenes/game.js"></script>
<script src="scenes/death.js"></script>
<script src="main.js"></script>
</head>
<body>
<div style="width:400px; height:400px; position: absolute; right: 0">
<canvas id="myChart" width="400" height="400" ></canvas>
</div>
<div style="margin-left: 700px; position: absolute; right: 0; top: 400px;">
<button onclick="do_chart([.10, .30, .60, .80])">STANDARD DIFFICULTY</button>
<button onclick="do_chart([.60, .70, .80, 1.0])">DARK SOULS</button>
<button onclick="do_chart([.10, .50, .30, .70])">NARRATIVE EXPERIENCE</button>
<button onclick="do_chart([.10, .15, .90, 1.0])">FREE 2 PAY</button>
</div>
<script>
var ctx = document.getElementById("myChart").getContext("2d");
ctx.canvas.width = 400;
ctx.canvas.height = 400;
var global_difficulty = [];
function do_chart(data) {
DifficultyManager.setCurve(data);
global_difficulty = data;
var myChart = new Chart(ctx, {
type: 'line',
data: {
labels: ["Level 1", "Level 2", "Level 3", "Level 4"],
datasets: [{
label: 'Difficulty',
data: data
}]
},
options: {
responsive: true,
maintainAspectRatio: true,
scales: {
yAxes: [{
ticks: {
beginAtZero:true,
min:0,
max:1,
}
}]
}
}
});
}
do_chart([.10, .30, .60, .80]);
</script>
</body>
</html>