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[BUG] Smart criticals trigger too early. #8776

Description

@DexarGH

Pre-submission checklist

  • I have searched through existing issues and confirmed this bug has not been reported yet.
  • I have reproduced this on the latest development build.

LiquidBounce Branch

Nextgen

LiquidBounce Build/Version

0.39.0

Operating System

Linux

Minecraft Version

any

Describe the bug

eng: If you jump right before striking, or if the anti-cheat teleports you downward (due to lag or other issues), "smart crits" will result in a normal hit instead of a critical hit, even if you are still holding the spacebar.
This also frequently happens when moving across non-standard surfaces (half-blocks, fences, etc.), even though it would make much more sense to wait and land a critical hit.
ru: Если прыгнуть прям перед ударом, или тебя тепнет античит вниз (из за пинга или чего то другого) то smart criticals нанесут обычный удар а не крит хотя пробел остается зажатым
так же это часто происходит при переходе на нестандартную поверхность (полублоки, заборчики и т.д) хотя намного логичнее было подождать и потом нанести кретический удар

Steps to reproduce

try to jump right before the Kill Aura hit

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