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Regions should reflect raised levies #74

@Phobez

Description

@Phobez

When a region is levied/conscripted, it takes anywhere between 27.5%-43% of the population (depending on the state/region's policy). However, these levied/conscripted units often serve for more than a season. After more than a season, assuming that the food present in the region is sufficient the region will have grown by the time they return, sometimes to the max. This results in the levied/conscripted units simply disappearing when disbanded and make the effects of levying/conscripting less severe.

Example

Assume that Knightfell is a region with 20 population. 9 of its population is levied, reducing the population to 11. Knightfell grows at a rate of 5 pops/season. After returning to war 2 seasons later, Knightfell's population has yet again reached 20 and the levies are simply disbanded.

Action Items

  • Confirm/decide whether what is proposed here is what we do want to do
  • Find a way to represent this in the system

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